P-/ 20
Lap 1 / 8
PACE
DAMAGE
0%
0mph
DRAFT
0% BUMPPUSH
←/→ lane · ↑ gas · ↓ brake · C camera · M mirror · P pause

Trade Paint

Stock cars at 180 mph, inches apart. Draft in a line. Bump the car ahead to push it along. Touch its rear quarter and it spins. Whoever you wreck will remember your number.

Track

Laps

The field

You start

Your car

Options

How racing works here
  • Drive: ↑/W gas, ↓/S brake, ←→ move across lanes. A gamepad works too (stick + triggers).
  • The draft: tuck in behind a car and your drag drops by up to a quarter. A line of cars beats a lone car. The car behind you pushes you along too.
  • Bump-drafting: a square hit on the rear bumper pushes the car ahead. Do it on the straights.
  • The hook: hit a rear corner, or move into a car's quarter panel, and it spins. A door-to-door bump is just rubbing.
  • The spotter calls "car low", "car high" and "clear". Watch the radar at bottom right. Never move down on a car you can't see.
  • Grudges: wreck a driver and they come back for you later. A red ! on the leaderboard marks them.
  • Cautions: a wreck brings out the yellow flag. The pace car drives your car until the green. Press R to watch the replay. Hold F to fast-forward.
  • Damage adds drag, kills grip and costs power. Too much and your day is over.

Paused

The pack waits. Press P to go.

Finishing the race…

The rest of the field runs it out.