The Impossible House
An ordinary garden on a sunny afternoon. Nothing here breaks a rule you can see. Every rule breaks anyway.
- The shed is 2.4 m wide. Walk around it, then step inside.
- The corridor has three corners, each 90°. It closes anyway.
- The stairs go up four flights and return to floor 1.
- The door stands in the grass with no wall around it.
WASD walk · mouse look · Shift run · Esc pause
Keep an eye on the compass. It carries your sense of north through every door.
Left thumb walks. Right thumb drags to look.
Keep an eye on the compass.