Two jets. Two heat-seeking missiles each. One hit wins.
Hold the enemy inside your lock circle for 2.5 seconds. The beeping turns into a solid tone: you are locked.
Press Space to fire. The seeker needs heat: it locks from 7 km behind the enemy's tailpipe, 4 km from its side, and never from its nose. Get behind it.
Clouds block the lock and the missile's seeker. Break a lock by turning hard, diving into cloud, or dropping flares.
The jet tops out at 9 G. Hold more than 5 G and your strain bar fills; let it fill and you black out for 3.5 seconds.
Weather
Opponent
Start
Controls
WS · ↑↓pitch: S pulls the nose up, W pushes it down (swap)AD · ←→roll; roll first, then pull, to turnQErudder, for fine aimRFthrottle; the top fifth is afterburnerBairbrake (hold)Space · Xfire missile · drop flares (3 pairs)V · Chold to look at the enemy · switch chase / cockpit viewGamepadleft stick fly, triggers throttle, bumpers rudder, A fire, B flares, Y look