WASD move · mouse turn · Shift run · Space draw · RMB aim · LMB fire · R clear · G toss · V shout · Enter end · F1 debug
Concealed Draw
A decision trainer, not a shooter. Most scenes end with nothing happening, and that is
the win. The clock is honest: two seconds to draw, two seconds to turn around, and a bullet that
misses does not come back.
Choose a scene
Controls
WASD
Move. Forward is fast, sideways is half speed, backward is a quarter.
Mouse
Sets where you want to face. You turn there at 90°/s. It is slow on purpose.
Shift
Run. Double speed, forward only. You cannot draw, clear, or aim while running.
Space
Draw (2.0 s). Tap again for a hasty draw: 1.5 s, but people see it from across the map.
Right mouse
Hold to aim. 0.5 s to settle, 3 s more for a precision hold if you stand still.
Left mouse
Fire.
R
Clear a jam. Two seconds and a wasted round, sometimes twice.
G
Toss the gun. Instant, permanent, and the only way to disarm.
V
Shout. Unfreezes people who have locked up. Also tells everyone where you are.
Enter
End the scene. Or just walk off the edge of the map.