PLAYER 1 (BLUE)
WASD Move
Mouse Aim direction
Left Click Shoot
Space Hold to aim
Shift Slow walk
AI OPPONENT (RED)
Controlled by AI
Patrols, hunts sounds,
engages on sight
Uses aimed & unaimed shots
Retreats when low HP
COMBAT
15 bullets per player
Center hit = instant kill
Side hit = -25 HP
Foot hit (unaimed) = -25 HP
Bullets penetrate interior walls
SOUND VISUAL
Walking = visible sound ring
Slow walk = faint ring
Gunshot = large ring
Rings visible through fog
Use stealth to survive